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Nuke 13 beta
Nuke 13 beta





nuke 13 beta
  1. #NUKE 13 BETA MOVIE#
  2. #NUKE 13 BETA INSTALL#
nuke 13 beta

This allows backwards compatibility with Nuke 13.0, and earlier. Note:The library and nodes have been updated to OCIOv2, but the bundled OCIO configs are still under version 1.

  • Nuke's libOpenColorIO.(dylib|so) has been renamed to libOpenColorIOFoundry.(dylib|so), so that Nuke do not conflict with other builds of OpenColorIO on your system.
  • nuke 13 beta

  • A number of UI improvements for a more consistent user experience.
  • OCIO isdata support for timeline Viewers.
  • OCIODisplay now has an invert direction checkbox to accommodate the new display/view transform functionality in OCIO v2.
  • OCIOColorSpace now has a Swap input/output button to speed up workflow.
  • OCIODisplay nodes are now used for all Viewers including the Monitor Out device.
  • All OCIO nodes available as Soft Effects on the timeline.
  • In addition to the functionality the OCIO library provides we have made a number of other updates. ctf (Autodesk Color Transform LUT Format). OCIO v2 configs can be less dependent on LUTs and provide greater precision.
  • Native ACES support and built-in color transforms.
  • We have also experienced improved playback performance when the GPU path is enabled.
  • In the Node Graph viewer, image output should also match when toggling between the CPU and GPU paths.
  • In Nuke Studio this means image output in the comp and timeline Viewers should now match.
  • More information on OCIO v2.0 can be found on the OpenColorIO website but some key highlights are: OCIO v2.0 includes a wide range of new features and improvements, many of which are now available in Nuke. We have updated the whole Nuke family to use the new OpenColorIO v2.0 library which was released earlier this year. This release introduces support for OCIO v2. Lastly, we’ve added the ability to manipulate geometry in local, world or screen space, making it effortless to place geometry where you want it inside Nuke. We’ve also added a choice of hotkeys based on various DCC standards and a new toolbar for selecting the geometry transformation tool, making it easier to move between Nuke and your DCC of choice without interrupting your workflow. This introduces a new widget for transforming objects on multiple axes, the ability to change the size of the transform handle in the viewer using hotkeys, and updated pivot point control enabling you to move the pivot without moving your geometry. The new 3D transform handles in Nuke now match those in Katana, making it seamless when working between the two applications. These improvements make it quick and easy to work in Nuke’s 3D system, making it easier to place 3D objects exactly where you want them, directly in the Viewer. 3D UXįor Nuke 13.1, we’ve completely redesigned Nuke’s 3D handles, making them more user friendly, extending the functionality, and bringing them up to the standards of other 3D applications.

    nuke 13 beta

    See Visualizing Unreal Scenes in NukeX (Beta) for instructions for downloading and installing Nuke Server.

    #NUKE 13 BETA INSTALL#

    You must also first install an Unreal-side plug-in called Nuke Server. In order to use Unreal Reader, you will require a NukeX or Nuke Studio license.

    #NUKE 13 BETA MOVIE#

    Under the hood, UnrealReader wraps Unreal’s Movie Render Queue system to provide an interactive compositing-oriented workflow directly inside the Nuke toolset. UnrealReader connects over a TCP/IP connection, allowing Unreal Editor to be running on the same machine as Nuke or on another machine, even across different operating systems. UnrealReader synchronizes Nuke with a Sequence in your Unreal Map and streams render passes directly into Nuke. UnrealReader makes it quick and easy for compositors to generate live renders from Unreal Engine and control the results in Nuke, by breaking objects into layers, separating passes, building environment maps, and tweaking shot framing. UnrealReader is a new NukeX node that connects Nuke to Unreal Editor. Note:See the navigation bar on the left for links to specific release notes by version. This page provides an overview of the updates included in Nuke, Nuke Studio, and Hiero 13.1. What's New in Nuke, Nuke Studio, and Hiero 13.1







    Nuke 13 beta